﻿using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace SomeGame.GUI.Widgets.InlineWidgets {

    public abstract class InlineWidget : Widget {

        protected InlineWidget() {
            // ...
        }

        protected InlineWidget(Texture2D texture, Color color) : this(texture, texture.Width, texture.Height, color) {
            // ...
        }

        protected InlineWidget(Texture2D texture, int width, int height, Color color)
            : base(texture, width, height, color, Display.Inline) {
            // ...
        }

    }

}